Tuesday, October 11, 2016

Epic G.A.S.L.I.G.H.T. - AAR #2

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To Commandar Krause of the Dark Lion Space Marine Chapter

The planetary government of Antia has stopped distribution of agro supplies to the Imperial collectors.  Repeated attempts to reinstate the delivery of these supplies have failed.

Review of available data has shown this planet and its government has significant similarities with others that have come under the influence of Chaos.  There seems to be a 86.42% chance that there is a large chaos cultist influence on the government and its population.  It is important to note that there are significant deviations from previous experiences with the corrupting influence of the dark gods.  At this time, though the deviations cannot be explained so we must assume that you will face forces of the dark gods.

Scans of the planet show a PDF contingent deployed around an agro processing/storage plant.  You will deploy your forces to the south of this plant and then advance on through a wooded area and destroy the opposition.  Any data you collect regarding the corrupting influence should be forwarded on to fleet command for further review and analysis.  

Supreme Commander Darius

Quote of the Day:  Adamantium walls and plasteel bulkheads may seem formidable, but an unshakeable faith in the Immortal Emperor of Man can overcome any barriers.

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My group and I played another game of GASLIGHT using my collection of Epic 40k models.

This game took place a few months ago and I failed to write anything up for the game, so I'm afraid, I don't have many details of the game for you.  However, I did take a few pictures so will at least be able to share a bit of eye candy.


















The original transmission stated that there was some Chaos taint among the local population, but it turned out that it was actually a Genestealer cult and the invasion of Tyranid forces was already underway.

The Tyranid forces in this game came on kind of piece-meal, so they didn't put up much of a fight for the Marines.  And when the Terminators teleported into the middle of the Guard lines, the game was over pretty quickly.

I need to make some adjustments to stats for our next game, but I think this was a fun game and I look forward to the next engagement.

Hopefully, I will get some more Guard and Tyranid models painted before then as well.

Monday, October 10, 2016

Another GASLIGHT game in Randistan

I am continuing to clean up photos on my phone and found these from a game that Bill ran a few months ago.

Sorry for the lack of details in the posts lately, but at least you get to see the pictures.  I'll try to be better about posting more quickly so I can remember the details in the future.








































Mine tokens for space ship games

I painted up some mine tokens to go along with the ships I have been painting for the Toys for Tots Auction.  I thought I would write a post about them so you can make some of your own if you are interested.

I found a box of beads that have been sitting around the house for years.  These are left over from some craft project the kids had at some point.  After looking at them for a bit and thinking how I could use them, I decided they would work as Mines.

I went to my local craft store and got some plastic rods that would fit into the holes on the beads.  I cut the rod to different lengths and glued some beads to the rod.  For the bases, I decided to just use foam core board cut into squares.  Nothing fancy, but it is effective.



I sprayed the tokens black.  For this batch, I decided to paint the mines green to match the fleet I am painting.




I painted the mines the same green as the ships and then applied a wash of nuln oil.  To finish up, I highlighted them with a brighter shade of green and I'm done.

I'm happy with the look and think they will work good on the tabletop.


I made 10 tokens to go with the fleet.  I'll be making more for my own gaming needs.

Armor Grid: Mech Attack

Bill brought out some of his Mechwarrior models and a copy of Armor Grid: Mech Attack for our gaming pleasure.

I've got some pictures of the game to share, but again this was a few months ago, so I don't have a lot of details to share.

Our battlefield














This was a quick and brutal game.  Lots of crunchy mech destruction.

Since this was our first game, our only objectives were to kill the other team.  This game would definitely benefit from some mission objectives.  But of course, I feel that way about every game.

We might have to break this one out again at some point.