I managed to get my another game of Imperial Skies played. I played another scenario from Victory at Sea game, but this time I chose a historical scenario; Clash of Giants. I adjusted the scenario a little and made it work with the ships I have available.
This was a very small game with only 1 ship on the French side and 2 ships on the German side.
It played well enough and I will be playing more of these small scale scenarios. It gives a little different feel to the game, but that isn't a bad thing.
The great thing about any game is trying out different scenarios and seeing how it works. I encourage you to check this game out.
Guess what? I actually got several games played in November for the challenge; I was surprised, too. I'm still behind, but at least I made some progress.
I played 5 games in November and have now finished the games for three of my selections. I still have 9 games to play in order to complete the challenge, but I think I can get it done (or at least come close).
I've been thinking about swapping out Cold War Commander for Song of Blades and Heroes. This will mean I need to play 12 games, but I think it would be pretty easy to play 6 games of Song of Blades and Heroes. We will see what I ultimately decide.
I've got army lists and scenarios put together for the 3 Imperial Skies scenarios and I have the three scenarios for Conflict of Heroes already planned out as well.
Wish me luck.
-------------------------------------------------------------------------------------------------------------- Cold War Commander
I pulled out my Mediterranean Expansion for another game of Memoir '44. I played the Sidi Rezegh Airfield scenario and I took control of the British forces.
This scenario is most comprised of armor units and played very quickly. I had a bit of a challenge with this one and was defeated pretty quickly. The great thing with this game is that I can reset the scenario and replay it again.
I'm not sure if I'm making bad plays of if I'm just unlucky. Either way, the games are fun and I will continue to play this game.
I played another game of Kings of War for my 6 x 6 Game Challenge. I used my Epic 40K models again for this game; Dwarves (Imperial Guard) vs Goblins (Orks/Chaos).
Each army was 750 points and I played on my 2' x 2' game board. All measurements are in centimeters for these small scale games.
As I was typing up this blog post and putting together the army lists below, I realized that I shorted the Dwarf army by 90 points. The units in the game only add up to 660 points. So while the dwarven army lost this game, they did pretty good for being 90 points short.
I messed up on the army list and stats for the dwarf army. I feel like though they lost, there is an asterisks next to this game. I will need to replay this and see how it turns out with the correct rules and full points.
I sat down and tried my hand at a solo play through of the Operation Cobra scenario.
I took command of the Allied forces. I made some not so great choice for myself and paid the price for them. The enemy also had some pretty good rolls. I will definitely be playing more scenarios solo.
For solo play, I use a pretty simple process that I've stolen from others.
Remove the Ambush card from the deck.
Chose the side that you will play in the scenario.
Set up the board as normal and deal yourself the appropriate number of command cards.
The enemy doesn't get a hand of cards. Instead, on their turn draw a number of cards based upon the number they would normally have for the scenario (see below) and play the best card.
5 or less command cards - draw 2 cards.
6 or more command cards - draw 3 cards.
If a recon card is used that normally allows you to draw 2 cards and choose one to add to your hand, then I will draw an additional card for the enemy on their next turn.
This isn't a prefect system, but it works well enough and you will find that the enemy is a pretty challenging opponent.
I put together another Kings of War game using my Epic 40k models. This time, I took my Kingdom of Men (Space Marines) and faced them off against a Goblin army (Orcs/Chaos) composed of only trolls.
Both armies were 750 points so I played on a 2' x 2' board. I changed all measurements to centimeters.
Kingdom of Men - 750 Points
Standard Bearer on Horse 65 points
Standard Bearer on Horse 65 points
Charioteers Regiment 115 points
Charioteers Regiment 115 points
Knight Regiment 195 points
Knight Regiment 195 points
I played my third game of Conflict of Heroes: Awakening the Bear for my 6 x 6 game challenge.
This time I played the first scenario from the core box, but I used fan made Unit Spent Counters. These replace the normal action point mechanic in the game and add a little unpredictability to units being spent.
The Unit Spent Counters were created by Kevin Kitchens and are available on BGG here.
The Russian forces have a distinct advantage in this scenario, but it is still fun to play and does a good job of teaching the basic mechanics of the game.